unethical game design
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On ‘Among Us’ and honesty.
How is ‘Among Us’ like ‘The Art of Seduction’? They’ll help you learn to get what you want. But I doubt I’ll play again.
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On telepathy and the battle for narrative control.
After William Burroughs experienced how pitifully he could be held in thrall by a small molecule, he developed a lifelong interest in telepathy and mind control. His own brain had been upended. Suddenly, he found himself devoting the vast majority of his time and money toward a single cause: obtaining a day’s ration of opiate. …
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